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Their stereoscopic VR content is primarily connected with extreme sports and dangerous amusement rides.

The company has created more than 30 stereoscopic VR-experiences and always keep developing their simulators and content!

East City Films is a production company dedicated to illuminating the world across traditional and immersive platforms.

With a team of dedicated technology experts, creative designers and quality software developers, our company is renowned for meeting up with the needs of clients who desire top class products and services.

Creative Solutions provides high-quality virtual reality content for client companies who want to tell their story through immersive, tailor-made VR experiences.

Virtual Reality has proven itself as an incredible marketing tool and Creative Solutions uses that potential of VR to help clients promote their products in the best possible way.

Creative Solutions is the brains behind VR Live — your premium solution for live event marketing. They provide a virtual reality, augmented reality, 3D video, and web and mobile apps!

The company creates custom platforms for immersive training using cutting edge virtual and augmented reality development. With over experts under one roof well, actually across several offices throughout Europe the company provides a wide range of expertise.

Gramercy Tech is a custom software development agency, also delving into Virtual Reality experiences. They focus on VR content creation, design and development of immersive experiences, employing a team of numerous programmers, designers, and inventors.

Also, a long term partner for some of Fortune companies, providing services in real estate software, gaming, AI, etc. One great VR project example could be a virtual bike race designed for LINC exhibitions offering 2-minute race competition for attendees.

Though, predominantly they work in mobile and web apps, in terms of Virtual Reality this team focuses on two categories of products: stationary VR and walkable VR.

The first one is a really affordable solution working on Google Cardboard and average mobile phones. It mainly offers videos that enable experiences similar to virtual ones.

It is shareable through Facebook or YouTube, and thus quite popular among customers. In addition, they utilize hand controllers, sensors and various portable elements to allow more user control within virtual environments.

HQSoftware is a team of strong VR professionals who are eager to complement businesses with purpose-driven VR solutions.

See this VR application by HQSoftware created to show drivers how hard and dangerous drunk driving is. The application streams distorted visuals in real-time.

This software company from Ukraine has been around for 25 years already and completed about projects of various scope. Currently, their main focus lies in virtual reality development, augmented reality development, mobile app, and cross-platform development, gaming, 3D modeling, and animation.

A team of 50 software engineers, designers and VR enthusiasts from Ukraine who focus on interactive application development, modeling, animation, and videos.

Merge is targeting mainly to ys for children older than 10 years, and producing unique VR goggles for gaming.

But the company also is creating fun and entertaining virtual reality apps for exploratory and educational purposes. Overall, they offer VR apps, games, videos, musical experiences, educational apps, and more.

One of many great examples is VR Dome — a huge installation to inspire the viewers at concerts, exhibitions or business presentations.

Skywell Software is a Ukrainian innovative software development company with core competence in Augmented and Virtual Reality software development.

As a virtual reality development company, it provides clients with full-cycle services and technical support during all stages of the development process.

A small but highly ambitious company from Croatia, founded in One of the best Virtual Reality companies providing immersive tours for the real estate industry.

Transforming three-dimensional models and images into VR experiences, so that realtors and agencies can show their clients top-notch animated views of houses.

One can view ready products on Oculus Rift and HTC Vive, with full navigation throughout properties, animated as videos. Virtually Live works in the field of sports and sport events, creating virtual action for anyone to join.

For better fan experience, the company offers people to live through real sports events in virtual reality.

With Vive or Rift you can witness the action from various locations of your choice like a director of TV broadcast. All fans of football games, motor races, baseball, et cetera can watch sports in new way.

That whole sentence really blows our minds! Think of it, degree cameras actually mounted on satellites. Their team consists of actual astronauts and ex-NASA employees, creating beautiful educational VR videos of our planet and space around.

Videos from the Overview 1 satellite, rocket launches, timelapses, real-time feeds, while more interactive features are in the works. As you might have noticed, VR has already the potential to enter various areas of our lives.

Most likely, it is only going to strengthen, if more innovative products emerge. And even smaller Virtual Reality companies and startups sometimes invent products that have no less of an impact.

Usually, the team consists of VR developers, graphic designers, 3D artists, spatial sound experts, and engineers. Another crucial issue during the VR development process is design methodology.

The purpose is to create a conceptual framework that ensures the correct representation of the virtual world necessary for practical activities.

The cost and development period will depend on the complexity and specifications of the required VR experience.

As a rule, VR development companies charge a one-time fee per the whole project, while freelance VR developers charge per hour.

For more details, see the paragraph below on pricing types. Keep in mind that the development process and development period can differ depending on a chosen headset where VR experience will be performed.

Here are some criteria to consider that will help you to choose the appropriate Virtual Reality development company:. By VR development experience.

By portfolio. Every valuable VR development company has a portfolio on its website. By compatibility. When you are hiring a VR development company, you are hiring a technological partner.

Get to know better your future colleague. It is also good to check the feedbacks from former clients and contact them to get more information about cooperation with this particular VR development company.

By received awards. We recommend you to pay attention to the awards that the company won for VR development and project implementation.

It is highly valuable if the company won or at least was nominated by:. Virtual reality is widely used in plenty of industries.

Areas that already benefited from cooperation with Virtual Reality development companies are:. In conclusion, we can say that cooperation with a freelancer is cheaper and better for a short-term project.

Usually, a freelancer is a narrow-focused specialist and if he lacks some expertise you will be enforced to find another freelancer or to hire one more.

And you also need to keep in mind that freelancer is less predictable, so as a result, he can break the deadline of the project.

On the other hand, cooperation with the VR development company is more expensive but in the end, you will receive high-quality service.

A company will provide you with a team of professionals with expertise in different fields so you will build a reliable and long-term relationship.

VR usage in marketing. Brands actively use virtual experiences in their marketing campaigns. Nevertheless, we understand the efficiency of VR training as they simulate a realistic environment to learn and practice new skills.

Combination of VR and AI. It is predicted that the virtual environment and its inhabitants will become more intelligent.

We can explain it by the increase of voice control stemming from AI and a decrease of icon support which provides bigger immersion. Gamers who experience VR will compete with smarter opponents who will gain faster reactions thanks to AI and adapt easier to different play styles.

Cost vs Value. Oculus, Samsung, HTC companies are actively searching for the way to decrease the cost of their headsets to bring VR technology to every living room.

Content that has longevity. It is preferred that the content keep the user to come back for multiple usages of VR experience. The strange idea wins the race.

Virtual reality has unlimited opportunities that developers can create the more unusual and as a result more attractive VR experiences.

Virtual reality shows virtual objects inside the virtual, digital environment while Augmented reality shows virtual objects in the real, physical environment.

With the help of Virtual reality experience, user can totally immerse into the artificial world. Using such headsets as Oculus Rift or Google Cardboard users can be transported into the imaginary world for example, in a spaceship.

In Augmented reality, users see and interact with the digital elements which were added to the real world. The most famous examples of Augmented reality are the Pokemon Go game and Snapchat lenses.

To list your company in this article, contact us via email: jane. Victor Mangur is ThinkMobiles' long-serving analyst, writer and editor, devoted to software and all things digital.

Before that he worked in media, publishing, advertising agencies from Ukraine, Hungary and Austria. Victor is an expert in SaaS, enterprise applications and optimization tools, sharing insights from the world of software development and marketing.

He values and rigorously sticks to pragmatism, clarity, open-mindedness, efficiency and business ethics. Interesting article.

Now a virtual reality is gaining more popularity. Most of all virtual reality is using in a gaming industry. Many companies produce games for various platforms PC, PlayStation and etc.

Also, the centers of virtual reality are very popular. For example, the center of virtual reality in Melbourne — Virivr. Many famous companies production helmets of virtual reality and VR games.

Now companies want to use virtual reality in marketing and tourism. Therefore, many companies invest a lot of money in advertising with using of virtual reality.

But a level of development of virtual reality is still low. The effectiveness of using virtual reality in other areas remains controversial.

We produce a lot of VR content for business. Thanks for sharing Top Virtual development company in India. List is very helpful.

I would like to suggest Quytech. This could, of course, mean anything but it usually refers to a specific type of reality emulation. We know the world through our senses and perception systems.

In school we all learned that we have five senses: taste, touch, smell, sight and hearing. These are however only our most obvious sense organs.

The truth is that humans have many more senses than this, such as a sense of balance for example. These other sensory inputs, plus some special processing of sensory information by our brains ensures that we have a rich flow of information from the environment to our minds.

Everything that we know about our reality comes by way of our senses. In other words, our entire experience of reality is simply a combination of sensory information and our brains sense-making mechanisms for that information.

It stands to reason then, that if you can present your senses with made-up information, your perception of reality would also change in response to it.

Something we would refer to as a virtual reality. So, in summary, virtual reality entails presenting our senses with a computer generated virtual environment that we can explore in some fashion.

Virtual reality is the term used to describe a three-dimensional, computer generated environment which can be explored and interacted with by a person.

That person becomes part of this virtual world or is immersed within this environment and whilst there, is able to manipulate objects or perform a series of actions.

Although we talk about a few historical early forms of virtual reality elsewhere on the site, today virtual reality is usually implemented using computer technology.

There are a range of systems that are used for this purpose, such as headsets, omni-directional treadmills and special gloves.

These are used to actually stimulate our senses together in order to create the illusion of reality. This is more difficult than it sounds, since our senses and brains are evolved to provide us with a finely synchronised and mediated experience.

If anything is even a little off we can usually tell. These issues that divide convincing or enjoyable virtual reality experiences from jarring or unpleasant ones are partly technical and partly conceptual.

Virtual reality technology needs to take our physiology into account. For example, the human visual field does not look like a video frame.

Similarly when what your eyes and the vestibular system in your ears tell you are in conflict it can cause motion sickness.

Which is what happens to some people on boats or when they read while in a car. If an implementation of virtual reality manages to get the combination of hardware, software and sensory synchronicity just right it achieves something known as a sense of presence.

Where the subject really feels like they are present in that environment. This may seems like a lot of effort, and it is! What makes the development of virtual reality worthwhile?

The potential entertainment value is clear. Immersive films and video games are good examples. The entertainment industry is after all a multi-billion dollar one and consumers are always keen on novelty.

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I remember visiting a video game arcade at the age of 10 to play some sort of polygon plane game that used a ridiculously large headset to simulate flying.

It was terrible. This means that every year since I was 10, virtual reality technologies would double in their power and half in their cost.

With each exponential leap, the technology brought about new possibilities until it reached a point where it was no longer gimmick, but a disruptive force that cannot be dismissed.

This investment is accelerating the technology being brought to the mainstream helping people to realise the inevitable disruption it will have in all industries.

VR will ultimately impact everything from real estate to retail and healthcare and education. However, this is truly just the beginning of the deeply immersive virtual reality experiences that will impact our classrooms.

See below;. As you might have noticed, Google Cardboard is exactly that, Cardboard enabling you to quickly insert your mobile device running a virtual reality experience into the insert.

You can then place the headset on and start experiencing the power of VR. Other popular headset options include; Samsung Gear VR.

With this in mind, here are some of my favourite apps, tools and resources to kick start your Virtual Reality journey. This app simulates the feelings of being involved in a penalty goal kick with the top players.

The ball is kicked and you have to react in the same manner as you would in a real context. Sure, it might just be a simulation — but the decision making needed is virtually identical and lots of fun.

Jorge Rodriguez recently posted an incredible example of a virtual reality experience he pieced together using the CoSpaces.

In his example students wearing a VR headset were able to interact within the virtual world to complete a 10 minute workout.

The potential entertainment value is clear. Immersive films and video games are good examples. The entertainment industry is after all a multi-billion dollar one and consumers are always keen on novelty.

Virtual reality has many other, more serious, applications as well. There are a wide variety of applications for virtual reality which include:.

Virtual reality can lead to new and exciting discoveries in these areas which impact upon our day to day lives. Wherever it is too dangerous, expensive or impractical to do something in reality, virtual reality is the answer.

From trainee fighter pilots to medical applications trainee surgeons , virtual reality allows us to take virtual risks in order to gain real world experience.

As the cost of virtual reality goes down and it becomes more mainstream you can expect more serious uses, such as education or productivity applications, to come to the fore.

Virtual reality and its cousin augmented reality could substantively change the way we interface with our digital technologies.

Continuing the trend of humanising our technology. There are many different types of virtual reality systems but they all share the same characteristics such as the ability to allow the person to view three-dimensional images.

These images appear life-sized to the person. Plus they change as the person moves around their environment which corresponds with the change in their field of vision.

This ensures that the virtual environment is both realistic and enjoyable. A virtual environment should provide the appropriate responses — in real time- as the person explores their surroundings.

The person becomes aware that they are in an artificial environment and adjusts their behaviour accordingly which results in a stilted, mechanical form of interaction.

The aim is for a natural, free-flowing form of interaction which will result in a memorable experience.

Virtual reality is the creation of a virtual environment presented to our senses in such a way that we experience it as if we were really there.

It uses a host of technologies to achieve this goal and is a technically complex feat that has to account for our perception and cognition.

It has both entertainment and serious uses. The technology is becoming cheaper and more widespread. We can expect to see many more innovative uses for the technology in the future and perhaps a fundamental way in which we communicate and work thanks to the possibilities of virtual reality.

What is Virtual Reality? How is virtual reality achieved? Why have virtual reality? There are a wide variety of applications for virtual reality which include: Architecture Sport Medicine The Arts Entertainment Virtual reality can lead to new and exciting discoveries in these areas which impact upon our day to day lives.

Features of virtual reality systems There are many different types of virtual reality systems but they all share the same characteristics such as the ability to allow the person to view three-dimensional images.

Summary Virtual reality is the creation of a virtual environment presented to our senses in such a way that we experience it as if we were really there.

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